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Mu3D characterkugadzirwa, mushure memappinginopedzwa inotevera mutambocharacter skeletonbuilding.Muviri wemunhu mapfupa anofambiswa nemhasuru, mapfupa anoita basa rekutsigira muviri wemunhu, uye kufamba kwechimiro chemutambo kunofambiswa nemapfupa, chimiro chechiso chinodawo kutanga chakasungwa kumeso.Vaka skeleton kuti ibudise iyo inotevera animation.
Mushure mekunge skeleton yavakwa, inguva yekubvisa ganda.Kubva pacharacter skeletonuyemuenzaniso wehunhuvanoparadzaniswa mukuita kwe3D characterkugadzirwa, maitiro ekusungamhasuru uye ganda kune skeleton inoenderana kuti ive nechokwadi chekuti mativi anoenderana anotevera mafambiro kana skeleton inofamba inonzi skinning.
Inowanzo shandiswa software ye3Dmax, Maya, MotionBuilder,3Dmax character studioyekuchengetedza michina uye data inofamba yekutora.Maya aiwanzo shandisa chinosunga plug-inadvanced skeleton rig, kushandisa humaIK kugadzira mapfupa.
Nezve marangwanda (Skeleton), kusunga (Rigging), kukanda (Skinning), bhurashouremu(Weight Painting)
3D animation modhi inoumbwa nenhamba huru yemavertices (Vertex), uye ibasa risingagoneke kufambisa nemaoko nhamba yakakura kudaro yevertice kunzvimbo yakatarwa mune yega furemu.Saka maartist anotarisisa hukama pakati pemapfupa emhuka neganda uye akagadzira chaiwo mapfupa emuenzaniso zvakare.
Skeleton, inonzi Armature, inoumbwa nebhonzo rimwe chete, kungofanana neskeleton yemunhu.Tinoda "kubatanidza" kana "kuunganidza" mapfupa uye muenzaniso mune imwe nzira, izvo chaizvoizvo zvatichadana ganda gare gare.Nenzira iyi, pfupa rimwe nerimwe rinotonga vertices yenharaunda iri pedyo.Kana bhonzo richifamba, skeletal joint inodhonza bhonzo rainodzora kuti rifambe naro.
Nemapfupa, zviri nyore kudzora.Asi zviri nyore kana uchikumbira basa racho.Saka vanhu vakakwereta misimboti yekugadzira michina, vakagadzira akati wandei skeletal zvipingaidzo, uye nehuchenjeri kubatanidza zvipingaidzo izvi nekuwedzera zvimwe.controllers, zvimwe zvakaoma zvingada kufambisa mapfupa akawanda kuti awane posi, fambisa imwe chete kana maviricontrollers inogona kuwanikwa.Semuenzaniso, chitsitsinho chinotsika chitsitsinho chinowanikwa neichi chinosunga chimiro.
Kukanda ganda inzira yekubatanidza mapfupa nemhando.InBlender, inyaya yekudimbudzira kushanda (Ctrl + P) uye kunyange kugoverauremupanguva imwe.Blender's inoperekedza otomatiki huremu iri nyore uye kwakaringana zvekuti nguva zhinji hapana chikonzero chekukwesha zviremu kana uchishandisa Blender yekureruka hunhu.
Pfupa rimwe chete rinogona kudzora vertices dzakawanda, uye panguva imwe chete, imwe vertex inogona kudzorwa nemapfupa akawanda.Ndiko kwatinoda kugovera mapfupa aya kutonga pamusoro peiyo vertex, uye kutonga kunonzi huremu.Mu 3D software, chishandiso chakajairika chekugadzirisa uremu chakafanana nematurusi-senge maturusi, saka maitiro aya anonziwo mabhurashi uremu.Iyo skeleton imwe chete uye muenzaniso wakafanana, kugadziridzwa kwezviyero zvakasiyana, uye yekupedzisira inogadzirwa animation effect ichave yakasiyana zvikuru.